Hello it feels like it’s been ages since we last talked about Project Babylon (our modded Minecraft server/modpack) and it has been, but don’t fear the project isn’t dead in fact it’s far from it. I’ve been working on it for a while and I think it’s finally ready to go through some quick testing before it’s released. As many of you TSA members who are attending college know there will be a half term break in 1 week, this is when we will be releasing Project Babylon. For the week running up to that data we will have a server up to test the alpha version of this pack (details bellow) which we encourage you all to join so that you can recommend improvements and find bugs.
[size=medium]Instructions to join the alpha server:[/size]
NOTE: This is a testing server intended for testing as much as possible as fast as possible. Anyone who takes part in the testing will receive 1 ocelot + wolf, 20 diamonds, 50 iron, 100 redstone and infinite dirt when the main server goes live.
First observation, quite intensive on the ol’ pc, I’m getting 20 fps which is ok, but considering I have an average pc it could be harder for some of our other members. So maybe something to relieve fps? Optifine or something of the like?
Logos/banners/icons are done, most crashes are now fixed, Java 8 is now compatible, pickaxe problem is fixed (or rather new way to get started has been found out) and FPS should be improved a bit. Looks like we’re ready to go into beta stage (aka proper server stage) later today.
[color=#ff3333][size=xx-large]Offline for public release later this month[/size][/color]
Project Babylon Server and modpack is currently offline until public official release, hopefully by the end of the month. If you’re looking for a modpack to play until then take a look into our Lost Kingdom of Zoreg pack which will be around soonishishishish.
There have been delays, it’s still under construction and I’m not going to give a date for it’s release yet. However rest assured Project Babylon is not dead, it’ll just be ready when it’s ready.